Persona 5 was my first Persona game, which was equal parts wonderful and brutal. If you are reading this and on the fence, let me say that while I couldn’t get in to Persona 4 Golden, this game had me hooked from the beginning. It is one of the best RPGs I have ever played and does a great job of mixing stylish combat with high school drama.
But that doesn’t mean I didn’t make a ton of horrible mistakes. Don’t learn the hard way how to play, as I did. Follow these Persona 5 tips to make the most of your time with the Phantom Thieves in Japan over your year stay.
Note: This is as spoiler-free as possible, so you can optimize your time, while staying surprised by story beats.
Join Dan, Tristan, Bera, and Ali on the Golden Anniversary episode of the Spoiler Cast! A special event like this demands a special game to spoil, and this time, it is Zelda: Breath of the Wild.
It’s Bonus Spoiler Cast content!!
In preparation for their Persona 5 spoilercast, the crew is in full staff to discuss the previous game in the series, Persona 4 Golden.
This Inside game review will be spoiler-free at the start, with spoilers on the ending and secret ending at the end.
It truly was a huge 2016 for the indie game and the indie developer. Chief among those games was “Inside” from developer Playdead, the team who brought us “Limbo” a few years back.
It’s almost March 3rd, and us Zelda fans have some quick decisions to make.
Almost as if to force our hand early, Nintendo has dropped the release date of “Zelda: Breath of the Wild,” its release date for both Wii U and Switch, as well as the launch date of the Switch.
The Last Guardian begs the question, how do you review a game that has been stewing in the development pot for 10 years?
In the Fall of 2016, pigs are flying and hell is freezing over. Final Fantasy XV, a game that started development in 2006 as Final Fantasy Versus XIII, was released to the masses. And now, with surprisingly little fanfare, the Last Guardian is here as well.
Originally announced at E3 2009, the Last Guardian has seen numerous development freezes, the changing of studio names (Sony Japan >> genDESIGN), and the move from the Playstation 3 to the Playstation 4.
I remember my reaction when I checked my Facebook feed on a Saturday morning to learn that the Witness had arrived on Playstation 4. I raced upstairs to boot up and download the game, a sense of excitement I probably hadn’t felt since I was a teenager.
At no time in gaming’s relatively short history has “don’t listen to the hype” been more accurate than in the case of “No Man’s Sky”, the space simulator from Hello Games. Sean Murray, the game’s lead, said quite a bit leading up to the launch. Many feel that the game did not live up to the lofty promises made by the creators in the numerous press conferences leading up to the game’s launch.